Devlog - Physics stabilization
August 02, 2007
This week changes:
- Increased precision of physics simulation.
- New JointWheel object, old one is renamed to JointSuspension.
- Fixed functions of BodyRigid: addForce, addTorque, addWorldForce, addWorldTorque.
- transposeRotation function renamed to transpose3.
- Added inverse3 function for fast invertion of matrices.
- Improved robustness of joints solver.
- Fixed cone friction.
- Ray car sample.
- Crawler sample.
- Maya 8.5/Linux plugins.
- Network sockets functions in UnigineScript library.
- "Virtual World" chapter in "Principles of Operation" section of the manual.
Our tire model is rather simple, however it is enough for games. All dynamic parameters can be read from wheels. Pacejka's magic formula can be easily implemented if one needs the highest level of realism, but it requires too much constants for different tires so we decided to neglect it.
Last News
Strange Games released puzzle-shooter "Demolicious" on the iOS App Store.
The game is powered by UNIGINE Engine and features cutting edge physics and destruction on mobile devices.
Read more in the official press-release.
Flying Cafe For Semianimals (Ukraine) announced its UNIGINE-powered game "Cradle", a Sci-Fi first-person quest.
This atmospheric project is to be released in spring 2012 for PC.
Read more in the official press-release.
Steve Brodie, CEO of Ai3D Pty Ltd, shares about how and why UNIGINE Engine has enabled Ai3D Pty Ltd to become one of the world’s most capable Realtime Visualisation companies and complete over 60 successful projects.
Read the detailed success story.
Oil Rush, a naval strategy game by UNIGINE Corp., is announced for official digital release on January 25, 2012 for Windows, Linux and Mac OS X.
Read more in the official press-release.
Strange Games announced today that it is developing Demolicious; the ultimate action-puzzle-shooter showcasing cutting edge physics and destruction on mobile devices. Powered by the UNIGINE Engine, Demolicious packs a powerful punch technologically and is available in stunning HD.
Read more in the official press-release.
Unigine Corp. opens up an office in Prague, Czech Republic to operate sales for Europe and North America as well as investor relations.
Anton Ravin joins the company as the head of European branch after seven years at NVIDIA.
Read more in the official press-release.
Limited time offer for indie developers: up to November 30, the starting price for indie license (a fully functional binary version of Unigine engine) is only $1299 (royalty-free, unlimited number of seats).
Read more in the official press-release.
BlueGiant Interactive game studio has licensed Unigine engine as a technology platform for its upcoming game titles.
The studio is to announce its first Unigine-powered game in September.
Read more in the official press-release.
