Devlog - Happy New Year!
December 31, 2008
Changes of this week:
- Added access to collision contacts of Players.
- Fixed minor bug in UnigineScript with namespaces and user-defined classes.
- Refactored Actor system.
- LightSpot performance optimization.
- User classes in UnigineScript can be stored as keys in maps.
- Character class divided into Character, CharacterParticipant, and CharacterNpc.
- Fixed missing Windows SDK issue in install.py script.
- Updated reference manual (Console, UnigineScript library).
Current Unigine codebase statistics:
engine 6611 Kb 672 files 237312 lines shaders 1148 Kb 288 files 41467 lines scripts 162 Kb 15 files 5862 lines editor 1221 Kb 96 files 42125 lines tools 765 Kb 61 files 27704 lines app main 62 Kb 28 files 2238 lines app samples 238 Kb 62 files 9871 lines build system 39 Kb 29 files 1770 lines build scripts 59 Kb 91 files 1736 lines docs scripts 30 Kb 7 files 963 lines total 10339 Kb 1349 files 371048 lines

Happy New Year!
Last News
Strange Games released puzzle-shooter "Demolicious" on the iOS App Store.
The game is powered by UNIGINE Engine and features cutting edge physics and destruction on mobile devices.
Read more in the official press-release.
Flying Cafe For Semianimals (Ukraine) announced its UNIGINE-powered game "Cradle", a Sci-Fi first-person quest.
This atmospheric project is to be released in spring 2012 for PC.
Read more in the official press-release.
Steve Brodie, CEO of Ai3D Pty Ltd, shares about how and why UNIGINE Engine has enabled Ai3D Pty Ltd to become one of the world’s most capable Realtime Visualisation companies and complete over 60 successful projects.
Read the detailed success story.
Oil Rush, a naval strategy game by UNIGINE Corp., is announced for official digital release on January 25, 2012 for Windows, Linux and Mac OS X.
Read more in the official press-release.
Strange Games announced today that it is developing Demolicious; the ultimate action-puzzle-shooter showcasing cutting edge physics and destruction on mobile devices. Powered by the UNIGINE Engine, Demolicious packs a powerful punch technologically and is available in stunning HD.
Read more in the official press-release.
Unigine Corp. opens up an office in Prague, Czech Republic to operate sales for Europe and North America as well as investor relations.
Anton Ravin joins the company as the head of European branch after seven years at NVIDIA.
Read more in the official press-release.
Limited time offer for indie developers: up to November 30, the starting price for indie license (a fully functional binary version of Unigine engine) is only $1299 (royalty-free, unlimited number of seats).
Read more in the official press-release.
BlueGiant Interactive game studio has licensed Unigine engine as a technology platform for its upcoming game titles.
The studio is to announce its first Unigine-powered game in September.
Read more in the official press-release.
