Tropics Demo
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Downloads:
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Features:
- Support of DirectX 9, DirectX 10 and OpenGL
- Dynamic sky with light scattering
- Live water with a surf zone and caustics
- Special materials for vegetation
- HDR rendering
- Parallel split shadow map
- Depth of field
- Real-time ambient occlusion
- Benchmark mode
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Software requirements:
Hardware requirements:
- ATI Radeon X700 and higher or NVIDIA GeForce 6XXX and higher
- 256 Mb of video memory
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Known drivers issues:
- [NVIDIA] Broken alpha-testing with AA in Windows
- [AMD] Broken DoF in Linux
Sanctuary demo
Updated version: improved shadows quality, increased textures resolution, added more stereo 3D modes and "candle weapon" camera mode
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Downloads:
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Features:
- Support of DirectX 9, DirectX 10 and OpenGL
- 5 dynamic lights
- HDR rendering
- Parallax occlusion mapping
- Ambient occlusion mapping
- Translucence
- Volumetric light and fog
- Particle systems
- Postprocessing
- Stereo 3D modes
- Benchmark mode
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Software requirements:
Hardware requirements:
- ATI Radeon X700 and higher or NVIDIA GeForce 6XXX and higher
- 256 Mb of video memory
- Stereo 3D output device (optional):
- Anaglyph glasses
- iZ3D monitor
- Separate monitors for each eye
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Known drivers issues:
- [NVIDIA] Dropping to software rendering with shadow map, shadow map soft and cubemap reflections on OpenGL (NV40, G70)
- [NVIDIA] NV30 drops to software rendering on OpenGL
- [NVIDIA] Broken hardware shadows on NV30/Direct3D9
- [ATI] Broken alpha-testing on OpenGL with enabled HDR
- [ATI] Unable to use HDR + antialiasing on OpenGL
- [ATI] No glow through alpha-blending objects on Direct3D9, all cards up to R500
Site demo
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- PRT (Precomputed radiance transfer) lighting
- HDR (High Dynamic Range) rendering
- Procedural sky with light scattering
- Postprocessing: motion blur
- Reflection
- Interactive lighting configuration tool
- Up to 350k polygones per frame
- Benchmark mode is available
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Cave demo
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- 17 dynamic lights
- Soft shadows
- Dynamic occlusion culling
- Procedural lava with seamless borders
- Postprocessing: motion blur, refraction
- In-demo GUI
- Up to 300k polygones per frame
- Benchmark mode is available
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Acknowledgments
We are grateful to
pdaXrom team for granted file mirror.
Feedback
We would be happy with your feedback at
support@unigine.com.
Copyright notice
All rights to Unigine belong to Unigine Corp. and are protected by international laws.
The software uses freeware 3rd party components: OpenAL, pnglib, zlib, unzip, libvorbis.
These demos are provided only for the educational purpose.