2009-06-29
Unigine Joins PLAYSTATION®3 Tools and Middleware Program
Unigine has joined Tools and Middleware program for PLAYSTATION®3, thus game developers for PS3™ will be able to access the full power of Unigine engine and tools later this year. Read more in the official press-release.
2009-06-17
New licensees
New licensees of Unigine technologies are: Strong 3D Studios (Brazil), Shanghai Foremost Multimedia Co., Ltd (China), 3D Syndicate Visual Studio CC (South Africa) and Scientific-production center "SPEKTR", CJSC (Russia). Some screenshots were added on the "Clients & Titles" page.
2009-05-26
Updated demos: Tropics 1.2, Sanctuary 2.2
Updated versions of Tropics (1.2) and Sanctuary (2.2) demos are available for download. Changes are: performance boost, updated timeline system with an editor, improved grass, minor bugfixes.
2009-05-21
Interview to Phoronix Media
Phoronix Media has published an interview with our CEO and CTO about Unigine engine, Linux as a gaming platform and modern technologies of real-time 3D graphics. Read the interview.

Download

Tropics Benchmark

Version 1.2

Download links:

Features:

  • Support of DirectX 9, DirectX 10, DirectX 10.1 and OpenGL
  • Dynamic sky with light scattering
  • Live water with a surf zone and caustics
  • Special materials for vegetation
  • HDR rendering
  • Parallel split shadow map
  • Depth of field
  • Real-time ambient occlusion
  • Up to 2M polygones per frame
  • Benchmark mode

Changes in v1.2:

  • Performance boost
  • Updated timeline system
  • Added environment editor
  • Updated grass
  • Added one more distant island
  • Minor bugfixes

Software requirements:

  • .NET framework 2.0 (Windows version only, optional)
  • OpenAL (included into Windows installer)
  • Latest stable video drivers

Hardware requirements:

  • ATI Radeon X1xxx and higher or NVIDIA GeForce 6xxx and higher (recommended: NVIDIA 8800 / AMD 4800 series)
  • 256 Mb of video memory

Known drivers issues:

  • [ATI] Broken HDR with OpenGL on X1xxx series
  • [ATI] No water with OpenGL

Sanctuary Benchmark

Version 2.2

Download links:

Features:

  • Support of DirectX 9, DirectX 10 and OpenGL
  • 5 dynamic lights
  • HDR rendering
  • Parallax occlusion mapping
  • Ambient occlusion mapping
  • Translucence
  • Volumetric light and fog
  • Particle systems
  • Postprocessing
  • Stereo 3D modes
  • Benchmark mode

Changes in v2.2:

  • Performance boost
  • Re-adjusted specular parameters
  • Minor bugfixes

Software requirements:

  • .NET framework 2.0 (Windows version only, optional)
  • OpenAL (included into Windows installer)
  • Latest stable video drivers

Hardware requirements:

  • ATI Radeon X1xxx and higher or NVIDIA GeForce 6xxx and higher
  • 256 Mb of video memory
  • Stereo 3D output device (optional):
    • Anaglyph glasses
    • iZ3D monitor
    • Separate monitors for each eye

Known drivers issues:

  • [ATI] Broken alpha-testing on OpenGL with enabled HDR
  • [ATI] Unable to use HDR + antialiasing on OpenGL
  • [ATI] Broken stereo 3D mode under MS Windows

Unigine v0.33 (obsolete)

Site demo

  • PRT (Precomputed radiance transfer) lighting
  • HDR (High Dynamic Range) rendering
  • Procedural sky with light scattering
  • Postprocessing: motion blur
  • Reflection
  • Interactive lighting configuration tool
  • Up to 350k polygones per frame
  • Benchmark mode is available

Cave demo

  • 17 dynamic lights
  • Soft shadows
  • Dynamic occlusion culling
  • Procedural lava with seamless borders
  • Postprocessing: motion blur, refraction
  • In-demo GUI
  • Up to 300k polygones per frame
  • Benchmark mode is available

Acknowledgments

We are grateful to pdaXrom team for granted file mirror.

Feedback

We would be happy with your feedback at support@unigine.com.

Copyright notice

All rights to Unigine belong to Unigine Corp. and are protected by international laws.
The software uses freeware 3rd party components: OpenAL, pnglib, zlib, unzip, libvorbis. These demos are provided only for the educational purpose.