Tropics Benchmark
Version 1.2
Download links:
Features:
- Support of DirectX 9, DirectX 10, DirectX 10.1 and OpenGL
- Dynamic sky with light scattering
- Live water with a surf zone and caustics
- Special materials for vegetation
- HDR rendering
- Parallel split shadow map
- Depth of field
- Real-time ambient occlusion
- Up to 2M polygones per frame
- Benchmark mode
|
Changes in v1.2:
- Performance boost
- Updated timeline system
- Added environment editor
- Updated grass
- Added one more distant island
- Minor bugfixes
|
Software requirements:
-
.NET framework 2.0 (Windows version only, optional)
-
OpenAL (included into Windows installer)
- Latest stable video drivers
Hardware requirements:
- ATI Radeon X1xxx and higher or NVIDIA GeForce 6xxx and higher (recommended: NVIDIA 8800 / AMD 4800 series)
- 256 Mb of video memory
|
Known drivers issues:
- [ATI] Broken HDR with OpenGL on X1xxx series
- [ATI] No water with OpenGL
|
Sanctuary Benchmark
Version 2.2
Download links:
Features:
- Support of DirectX 9, DirectX 10 and OpenGL
- 5 dynamic lights
- HDR rendering
- Parallax occlusion mapping
- Ambient occlusion mapping
- Translucence
- Volumetric light and fog
- Particle systems
- Postprocessing
- Stereo 3D modes
- Benchmark mode
|
Changes in v2.2:
- Performance boost
- Re-adjusted specular parameters
- Minor bugfixes
|
Software requirements:
-
.NET framework 2.0 (Windows version only, optional)
-
OpenAL (included into Windows installer)
- Latest stable video drivers
Hardware requirements:
- ATI Radeon X1xxx and higher or NVIDIA GeForce 6xxx and higher
- 256 Mb of video memory
- Stereo 3D output device (optional):
- Anaglyph glasses
- iZ3D monitor
- Separate monitors for each eye
|
Known drivers issues:
- [ATI] Broken alpha-testing on OpenGL with enabled HDR
- [ATI] Unable to use HDR + antialiasing on OpenGL
- [ATI] Broken stereo 3D mode under MS Windows
|
Site demo
|
- PRT (Precomputed radiance transfer) lighting
- HDR (High Dynamic Range) rendering
- Procedural sky with light scattering
- Postprocessing: motion blur
- Reflection
- Interactive lighting configuration tool
- Up to 350k polygones per frame
- Benchmark mode is available
|
Cave demo
|
- 17 dynamic lights
- Soft shadows
- Dynamic occlusion culling
- Procedural lava with seamless borders
- Postprocessing: motion blur, refraction
- In-demo GUI
- Up to 300k polygones per frame
- Benchmark mode is available
|
Acknowledgments
We are grateful to
pdaXrom team for granted file mirror.
Feedback
We would be happy with your feedback at
support@unigine.com.
Copyright notice
All rights to Unigine belong to Unigine Corp. and are protected by international laws.
The software uses freeware 3rd party components: OpenAL, pnglib, zlib, unzip, libvorbis.
These demos are provided only for the educational purpose.