2010-07-26
We are hiring
Our company is growing so we would be happy to see new team members: developers, PM, sales manager and system administrator. Moreover, the good news is our convenient office in Tomsk is now doubled in size!
2010-05-25
Heaven 2.1, Tropics 1.3, Sanctuary 2.3
Released updated versions of Unigine benchmarks with support of OpenGL 4.0 (including hardware tessellation) and stereo 3D technology (including 3D Vision): Heaven 2.1, Tropics 1.3 and Sanctuary 2.3.
2010-05-04
5 years since the first commercial release of Unigine
The first commercial version of Unigine engine was released five years ago, on May 4, 2005. With the release number 0.3, it had codebase size of approximately 10% relative to the current one. At that time, there used to be 5 people on board.
2010-03-23
Unigine Heaven Benchmark 2.0
Updated version of Unigine Heaven DirectX 11 benchmark is now publicly available. Main changes are: added more content, improved engine, introduced "moderate" and "extreme" tessellation modes, added Linux version (32/64 bit).
2010-02-22
Unigine booth at GDC SF 2010
We gladly invite you to come visit our booth #1344 at Game Developers Conference, San Francisco, 2010. There you will be presented the recent version of Unigine Engine and the Heaven Benchmark 2.0 along with a lot of featured Unigine-based content. Feel free to contact us for an appointment.

Licensing

Licensing Options and Prices

All the prices are per-project (however, licenses for unlimited titles are also available) and royalty-free! Prices are in US dollars.

License Type Price Technical Support Updates Access Full Source Code
Binary Indie* $4990 + $19900 1 month 2 years -
Source Indie* $9980 + $29900 2 months 2 years yes
Binary $25000 6 months lifetime -
Source $40000 12 months lifetime yes
Non-Game Application to be discussed

*: "Indie" licenses are available for small independent studios only. The first part of the price is an initial payment, the second one is to be paid after getting funding from any kind of investor or before official release of the Unigine-based product.

Technical support is provided directly by Unigine developers via e-mail, phone and IM services.

Updates are provided no matter what version number of Unigine will be released. Thus there will be no need in any additional payments to upgrade to further versions during this period.

Please note that we are open to any reasonable proposals also.

Evaluation Kit

Our free Evaluation Kit includes everything you'll find in Unigine except the source code and C++ API access. It contains the tools and plugins (except for Archiver utility), full documentation, samples and demos you'll need to determine whether Unigine is right for your project or not.

Request the Evaluation Kit for free by e-mail: sales@unigine.com.

Ordering Procedure

  1. Contact us by means of e-mail: sales@unigine.com.
  2. Enter into a license agreement, exchange signed copies.
  3. Pay via bank transfer to our corporate account.
  4. Get Unigine SDK access and registration in our updates system.
If you have any other questions - feel free to contact us.