"Tropics" Demo 1.1 shows DirectX 10.1 features
The new Tropics Demo 1.1, which is based on the latest Unigine technologies, is released on October, 30 and available for download now.

Key changes
- Support of DirectX 10.1 multisampling features
- Performance boost
- Procedural grass
- Multisampled deferred buffer, which allows combination of light scattering with anti-aliasing
- Pixel Shader Model 3.0 support is required now, so minimal supported hardware is ATI Radeon X1xxx / NVIDIA GeForce 6xxx
- Additional AMD CrossFire optimizations
- Correct detection of NVIDIA GTX series
Improved image quality
There is a great enhancement of anti-aliasing on alpha-test surfaces, e.g. foliage (the following images have 2x zoom):![]() No AA | |
![]() 4xAA on DirectX 10.0 | ![]() 4xAA on DirectX 10.1 |
About Unigine
Unigine is a a top-notch technology, which can be easily adapted to various projects because of its elaborated software design and flexible toolset. This cross-platform middleware for virtual 3D worlds has been developing by Unigine Corp. since 2005.
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