2008-10-30
Tropics Demo 1.1
Updated version Tropics Demo is available for download. Main changes are performance boost, procedural grass and support of DirectX 10.1 multisampling features. Read more in the official press-release.
2008-10-01
1% per day
Every single day before November, 30 gives you 1% discount on licensing Unigine, so you can get a fully-capable license with 60% discount, if you are on time! Find more details in the official press-release.
2008-09-29
News on multiplayer support
Our developers have been working on a multiplayer solution in Unigine for several months now, a lot of research work has already done. We are to complete the module in 5-6 months, it will be available as a regular update for our customers.

Testimonials

Here are some testimonials provided by people, who know Unigine in action:

Clients

"Acquiring Unigine has enabled us to drastically improve the pace of our work on Afterfall."

Andrzej Koloska, Project Manager
Nicolas Games

"The Unigine team has always far surpassed my expectations when it comes to technical support, and communication (In English). Whenever my team had an issue, they were able to quickly, efficiently, and unobtrusively help us resolve the issue. Unigine was even able to provide support during odd hours, including weekends. This greatly increased my team's confidence with the technology and provided us with a solid base for implementing and creating our vision."

Cory Davis, Director of Development
SteamPunk Studios

"We were developing our internal engine when we discovered Unigine, which attracted us by its complete material editor and intuitive workflow. Because of our photorealistic approach to design and architecture visualization we decided to use Unigine technologies. The great power of this middleware will let PlaySys express its creativity, thanks to the rich set of features provided by Unigine."

Luca Deriu, Creative Director
PlaySys

" Its been about six months since we started working with Unigine. After a learning period, it has been a huge leap for the development of our project. Lighting, animation porting and simulation are a breeze. Our work is experimental, and contains complex scenes yet Unigine keeps stable.

The Unigine team has been very helpful in our process. Not only they have created useful documentation for their software, they are very available for e-mail consult.

The improvement of this software is constant. We eagerly expect the next version, as each one brings features that not only make our job easier but enrich it in ever unexpected ways. "

Edgardo Munoz-Najar, Development Manager
Qilqax International

Partners

"When it comes to OpenGL engines on the Linux OS, we haven't been able to find one that fully utilizes the graphics card as well as Unigine. Even using the most modern hardware, Unigine still takes full advantage of all available computing power and delivers jaw-dropping results. This is the most advanced real-time 3D engine we have seen on Linux."

Michael Larabel, Executive Editor
Phoronix Media