Heaven DX11 Benchmark

Current version: 2.5 (2011-03-02)
"The 'Heaven' benchmark that uses the Unigine easily shows off the full potential of DirectX 11 graphics cards."
Nathan Kirsch, Editor-In-Chief of Legit Reviews

Overview

Heaven Benchmark is a DirectX 11 GPU benchmark based on advanced Unigine™ engine. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. Interactive mode provides emerging experience of exploring the intricate world of steampunk.

It is the first DirectX 11 benchmark in the world, the original version was released at the moment of Microsoft Windows 7 launch in October, 2009.

Features

  • Support of DirectX 9, DirectX 10, DirectX 11 and OpenGL 4.0
  • Heavy GPU load
  • Comprehensive use of tessellation technology
  • Advanced ambient occlusion
  • Dynamic global illumination
  • Volumetric cumulonimbus clouds of high physical fidelity
  • Simulation of day-night shift and changing light conditions
  • Dynamic sky with light scattering
  • Interactive experience with fly/walk-through modes
  • Support of NVIDIA SLI and ATI CrossFire technologies
  • Stereo 3D modes:
    • Anaglyph
    • Separate images
    • 3D Vision
    • iZ3D

Editions

There are two editions of the benchmark:

  • Basic (for personal use; available for download for free)
  • Professional (for commercial use; features command line automation, reports, stress testing mode and technical support)

Hardware Tessellation

The distinguishing feature of the benchmark is hardware tessellation, a scalable technology aimed for automatic subdivision of polygons into smaller and finer pieces, so that games gain drastically detailed and more elaborated look.

There are three tessellation modes available in this version of the benchmark:

Moderate Mode

This mode is targeted to provide reasonable performance on a wide range of DX11 hardware.

Normal Mode

Default mode available in the benchmark shows optimal quality-to-performance ratio. That's the way to achieve prominent visual difference with hardware tessellation technology.

Extreme Mode

It is designed to meet the perspectives of the next series of DX11-capable hardware pushing up the tessellation level to the extreme in the next 1-2 years.

System Requirements

Tessellation feature REQUIRES both video card with DirectX 11 support and MS Windows Vista/7!

Hardware:

  • GPU:
    • ATI Radeon HD 2xxx and higher
    • NVIDIA GeForce 7xxx and higher
  • Video memory: 512 Mb
  • Disk space: 500 Mb

Software:

  • Operating system:
    • MS Windows XP
    • MS Windows Vista
    • MS Windows 7
    • GNU/Linux
  • OpenAL sound library (included into Windows installer)
  • .NET framework 4.0 (Windows version only)

Technical Support

Feel free to contact our technical support service if there are any questions: heaven-support@unigine.com