2010-09-01
OilRush naval strategy game announced
Our company announces OilRush naval strategy game for Windows, Linux and PlayStation 3. The game is based on Unigine™ engine and is currently at the end of production stage. Read more in the official press-release.
2010-08-17
Beta-test of Unigine Developer Community
We have lanched beta-version of Unigine Developer Community portal that enables interaction among developers. Our customers can also find the latest version Unigine resources to download and ask technical question to our support team.
2010-07-26
We are hiring
Our company is growing so we would be happy to see new team members: developers, PM, sales manager and system administrator. Moreover, the good news is our convenient office in Tomsk is now doubled in size!
2010-05-25
Heaven 2.1, Tropics 1.3, Sanctuary 2.3
Released updated versions of Unigine benchmarks with support of OpenGL 4.0 (including hardware tessellation) and stereo 3D technology (including 3D Vision): Heaven 2.1, Tropics 1.3 and Sanctuary 2.3.
2010-05-04
5 years since the first commercial release of Unigine
The first commercial version of Unigine engine was released five years ago, on May 4, 2005. With the release number 0.3, it had codebase size of approximately 10% relative to the current one. At that time, there used to be 5 people on board.

Tropics Benchmark 1.3

Current version: 1.3 (2010-05-25)

Overview

Tropics Benchmark is a GPU benchmark based on advanced Unigine™ engine from Unigine Corp. Original version was released in 2008.

The benchmark depicts tropical paradise: waves of the infinite ocean leisurely rolls over the sun-splashed shores of lagoon islands. The sunset paints straw huts with warm colors while the mild breeze genly stirs the coconut palm leaves. Hovering high in the tranquil sky the gulls are watching crabs crawling on the velvety sand among the abandoned boats.

Features

  • Support of DirectX 9, DirectX 10, DirectX 10.1 and OpenGL
  • Dynamic sky with light scattering
  • Live water with a surf zone and caustics
  • Special materials for vegetation
  • HDR rendering
  • Parallel split shadow map
  • Depth of field
  • Real-time ambient occlusion
  • Up to 2M polygones per frame
  • Simulation of changing light conditions
  • Interactive experience with fly-through mode
  • Stereo 3D modes:
    • Anaglyph
    • Separate images
    • 3D Vision
    • iZ3D

Changes in version 1.3

  • Added stereo 3D support in several modes:
    • Anaglyph
    • Separate images
    • 3D Vision
    • iZ3D
  • Several performance optimizations

System Requirements

Graphics card: ATI Radeon HD 2xxx and higher or NVIDIA GeForce 7xxx and higher.

Operating system: MS Windows (XP / Vista / 7) or Linux

Installed OpenAL library (included into Windows installer), .NET framework 2.0 (Windows version only, optional), latest stable video drivers.

Download

This product is distributed completely free of charge.

MS Windows version (57 Mb):

Linux version (56 Mb):

Known Issues

Crash on Creative SB X-Fi cards

Please switch your sound card in gaming mode to get correct work with OpenAL library.

Technical Support

Feel free to contact our technical support service if there are any questions: support@unigine.com