Tropics Benchmark

Current version: 1.3 (2010-05-25)

Overview

Tropics Benchmark is a GPU benchmark based on advanced Unigine™ engine from Unigine Corp. Original version was released in 2008.

The benchmark depicts tropical paradise: waves of the infinite ocean leisurely rolls over the sun-splashed shores of lagoon islands. The sunset paints straw huts with warm colors while the mild breeze genly stirs the coconut palm leaves. Hovering high in the tranquil sky the gulls are watching crabs crawling on the velvety sand among the abandoned boats.

Features

  • Support of DirectX 9, DirectX 10, DirectX 10.1 and OpenGL
  • Dynamic sky with light scattering
  • Live water with a surf zone and caustics
  • Special materials for vegetation
  • HDR rendering
  • Parallel split shadow map
  • Depth of field
  • Real-time ambient occlusion
  • Up to 2M polygones per frame
  • Simulation of changing light conditions
  • Interactive experience with fly-through mode
  • Stereo 3D modes:
    • Anaglyph
    • Separate images
    • 3D Vision
    • iZ3D

Changes in version 1.3

  • Added stereo 3D support in several modes:
    • Anaglyph
    • Separate images
    • 3D Vision
    • iZ3D
  • Several performance optimizations

System Requirements

Graphics card: ATI Radeon HD 2xxx and higher or NVIDIA GeForce 7xxx and higher.

Operating system: MS Windows (XP / Vista / 7) or Linux

Installed OpenAL library (included into Windows installer), .NET framework 2.0 (Windows version only, optional), latest stable video drivers.

Download

This product is distributed completely free of charge.

MS Windows version (57 Mb):

Linux version (56 Mb):

Known Issues

Crash on Creative SB X-Fi cards

Please switch your sound card in gaming mode to get correct work with OpenAL library.

Technical Support

Feel free to contact our technical support service if there are any questions: support@unigine.com